What’s already fixed Official
What the two official patches fixed
You don’t need to do any of this yourself — it ships in the updates. It’s here so you can tell what’s solved from what still needs a workaround. Full notes are in our patch archive.
- Cut CPU load by removing unnecessary character-animation updates
- Eased the load from user-interface updates
- Fixed the slowdown that hit when overlay or capture apps (OBS, Discord) were running
- Stopped upscalers (DLSS, FSR, XeSS) from switching on unintentionally
- Turned shader warm-up on by default to cut first-match stutter
- Fixed online input delay on the Steam version
- Fixed a crash from moving the mouse too fast in menus
- Fixed the performance drop when large amounts of text were on screen
- Reduced overall CPU use, including the CPU staying maxed out through startup
- Fixed the sudden frame drops caused by the game repeatedly checking audio devices mid-match — the single most-reported cause of the once-a-second stutter
- Fixed frame drops at certain resolutions
- Re-added the shader warm-up prompt after updating
- Improved automatic graphics-quality detection for your system
- Fixed battle and team-building settings resetting to default on restart
Official changes, summarised in our words — not reproduced verbatim.